Let's say I have an entity, "Player" that has some attributes (Name, Level, XP, FightStr, DefenseStr, etc...) for a role-playing game. How do I pre-initialize an entity with known values, when their properties are @dynamic? I need for a "blank" player to start out on level 1 with 0 XP, 0 FightStr, and 0 DefenseStr, and a name of "<Blank>". I can get Xcode to generate the class files (Player.m and Player.h), but then I'm at a loss. I understand that the entity is tied to the data store (SQLite 3 database, or XML, or a binary file), but short of using XML and an ugly hack to pre-load the XML file, I can't see a reasonable way to accomplish this seemingly common task.

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