On Sun, Feb 28, 2010 at 1:33 PM, Paul Bruneau <paul_brun...@special-lite.com> wrote: > Or if you want to do a bunch of audio stuff in the iPhone, then you can enjoy > the experience of learning C++ even though all you want to do is obj-c. > Depressing.
Nothing in Core Audio requires you to use C++, but all of the stuff in PublicUtility is C++. You could implement an audio unit in straight C if you wanted. ObjC would never be a good idea for audio because it involves far too much latency. Audio demands realtime performance, which a dynamic language like ObjC simply cannot give you. --Kyle Sluder _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com