Bill,

How are you rendering the text ?

We recommend sticking to Cocoa text rendering API in order to support proper 
Unicode rendering.

Thanks,

Aki

On Apr 26, 2010, at 12:24 PM, Bill Appleton wrote:

> hi all
> 
> i converted a bunch of quickdraw code to core graphics successfully -- it
> worked
> 
> now i am converting a bunch of carbon UI code to cocoa
> 
> but when I draw text, my fonts are wrong and my  font sizes are much too big
> 
> i am getting the CGContextRef from the NSWindow in the drawRect handler, and
> then setting the CG font and size, etc. like before
> 
> but it is as if I need to also set the NSFont or something like that
> 
> other graphics (lines, bitmaps, etc.) are drawing correctly
> 
> can someone shed some light on this and/or point me to some documentation?
> 
> 
> thanks,
> 
> bill appleton
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