Bill, How are you rendering the text ?
We recommend sticking to Cocoa text rendering API in order to support proper Unicode rendering. Thanks, Aki On Apr 26, 2010, at 12:24 PM, Bill Appleton wrote: > hi all > > i converted a bunch of quickdraw code to core graphics successfully -- it > worked > > now i am converting a bunch of carbon UI code to cocoa > > but when I draw text, my fonts are wrong and my font sizes are much too big > > i am getting the CGContextRef from the NSWindow in the drawRect handler, and > then setting the CG font and size, etc. like before > > but it is as if I need to also set the NSFont or something like that > > other graphics (lines, bitmaps, etc.) are drawing correctly > > can someone shed some light on this and/or point me to some documentation? > > > thanks, > > bill appleton > _______________________________________________ > > Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) > > Please do not post admin requests or moderator comments to the list. > Contact the moderators at cocoa-dev-admins(at)lists.apple.com > > Help/Unsubscribe/Update your Subscription: > http://lists.apple.com/mailman/options/cocoa-dev/aki%40apple.com > > This email sent to a...@apple.com _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com