On Wed, Nov 17, 2010 at 1:54 PM, Greg Parker <gpar...@apple.com> wrote:

> On Nov 17, 2010, at 1:35 PM, Kyle Sluder wrote:
> > That's not how timers work. They only fire if something wakes the runloop
> > after their time has expired. Usually this is an event.
>
> Not true. A timer may fire some time after its fire date for any number of
> reasons, but "no event to wake the run loop" is not one of them. If the run
> loop is idle (and in the right run loop mode, and not stopped, etc), then a
> timer's expiration is itself sufficient to wake the run loop and call the
> timer's code. No other event is necessary.
>

Okay, that's two people who have corrected me on this now. What am I
misinterpreting about this documentation:

http://developer.apple.com/library/mac/#documentation/Cocoa/Conceptual/Multithreading/RunLoopManagement/RunLoopManagement.html

--Kyle Sluder
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