When I define NS_BUILD_32_LIKE_64=1 I can simply write:

NSUInteger u = 12;
NSLog(@"u = %lu", u );

Otherwise I would need to use a cast like:
NSLog(@"u = %lu", (unsigned long)u );

or even more clumsy:

#if __LP64__ 
        NSLog(@"u = %lu", u );
#else
        NSLog(@"u = %u", u );
#endif

The 64-Bit Transition Guide for Cocoa just says:
"The NS_BUILD_32_LIKE_64 macro is useful when binary compatibility is not a 
concern, such as when building an application."

So: why is this NS_BUILD_32_LIKE_64 not always defined (as default) and what 
binary compatibility issues I have to be aware of?


Kind regards,

Gerriet.



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