On Jul 6, 2011, at 11:23 AM, Eric E. Dolecki wrote: > I found a Soundex NSString category here: > > http://www.cocoadev.com/index.pl?NSStringSoundex > > However, when I tried it out I get strange results... > > //someString is set to different strings each time tested > BOOL test = [someString soundsLikeString:@"Face"]; > NSLog(@"sounds like Face: %d",test); > > Place = 0 > Ace = 0 > Mace = 0 > Fake = 1 > Testing = 0 > Brake = 0 > > It would seem something is off to get negatives on Place, Ace & Mace. > > Any ideas or perhaps a different Soundex implementation I could try? I > am already using Levenstein distance, but on it's own it's not good > enough.
Those results sound perfectly reasonable based on the versions of Soundex that I have seen. Perhaps you are looking for something different? Douglas Davidson _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com