Dear community, I'm building a project I've been thinking about for 14 years now. Finally doing it. But I've hit a stumbling block... So I need help...
I'm trying to wrap Ogre3D a graphics engine in a javascript api using v8, and then load that as a module in node js, a javascript framework focussed on web communication tasks such as running a server. Node js can load other javascript modules that are bound to C++ code as dynamic libraries. Ogre3D however, uses a cocoa window to render on, and obviously I want user input. But if I start ogre in a dynamic library ui events register incorrectly. Only clicks and drag operations are detected, but no key input or mouse move events. This only happens when I load the library dynamically. I know this because I created a simple program that just loaded my dynamic lib to test the assumption. If I don't load the lib dynamically, but link directly everything works fine. The answer is probably quite simple, once you know where to look, but I don't know where to look. So please help. Kind regards (: Guido _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com