I appreciate all the comments on the problem I had with drawRect not getting called. I finally extracted the code that was not working and put it in a new program, and it worked perfectly. I'm still not sure whether there was a problem in my code or if I unearthed a problem in Cocoa, but I'm now adding the rest of the original program to the new program, and the graphics are working.
I understand that people who program in only one environment want to see code that matches the way they learned to program. That causes problems for those of us who work in multiple environments, some of which have a whole different set of "rules". However, maybe it's a sign that software development is still at an early stage that some environments insist on Data and others insist on data. I do think it's important to keep in mind the difference between code and data, and some of the suggestions I got seemed to show some lack of clarity in that area. Confusing the two may work in certain specific environments, but it reflects a misunderstanding of the way computers actually work. I think it's important to have an awareness of the difference. Thanks again for your help. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: http://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com