I noticed by accident that everything seems to work just fine if I supply a im...@2x.png in my iOS code, reference as normal [UIImage imageNamed:@"image.png"], even if I'm targetting code at a non-retina iPhone.

So, is this really acceptable? In virtually every image I have, the 1x image is just a scaled down 2x image. By dropping the 1x images I can greatly reduce the number of images stuffed into my app.

Thanks,

David
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