I noticed by accident that everything seems to work just fine if I
supply a im...@2x.png in my iOS code, reference as normal [UIImage
imageNamed:@"image.png"], even if I'm targetting code at a non-retina
iPhone.
So, is this really acceptable? In virtually every image I have, the 1x
image is just a scaled down 2x image. By dropping the 1x images I can
greatly reduce the number of images stuffed into my app.
Thanks,
David
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