On Apr 4, 2012, at 9:55 AM, Jens Alfke <j...@mooseyard.com> wrote:

> 
> On Apr 4, 2012, at 9:29 AM, Andreas Grosam wrote:
> 
>> The problem on Mac OS X in Cocoa Apps is, that there is no alert. The 
>> application also does not stop, or terminate gracefully. The default 
>> behavior of the event loop is to log an error message, and then **continue**.
> 
> Not anymore. In Lion you get a very nice "Internal error / An uncaught 
> exception was raised..." alert, with buttons "Show Details", "Crash", 
> "Continue".
> 
> I think it's important to give the user the option to continue, even if the 
> app may be unstable. The user might have some critical unsaved data (assuming 
> this isn't an app that autosaves.)
> 
>> Note, this is the default behavior. If you want to handle exceptions and 
>> possibly terminate the app, AFAIK it requires a very elaborated procedure, 
>> unless someone proves me wrong, and shows a simple code snippet how to 
>> terminate gracefully after encountering an exception.
> 
> https://github.com/snej/MYUtilities/blob/master/ExceptionUtils.h
> 
> Make your app's main class be MYExceptionReportingApp instead of 
> NSApplication, and exceptions will be reported with an alert. I haven't 
> tested this functionality recently so I don't know if it still works in Lion, 
> and anyway you might want to add code to no-op it in that case so the nice 
> Apple alert shows up instead.

In Lion+, I recommend using the default AppKit behavior.

(see my reply to Andreas)

corbin



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