FWIW: UIView sets the delegate of its CALayer to itself - one of the things
that it appears to do is to disable any implicit animations. If you add your
own CALayer to a UIView's CALayer, then you're in full control. As already
pointed out, it's easier using one of the UIView animation class methods to
animate UIView stuff... :)

> I use this code (iOS 5.1):
>   CGAffineTransform m = { c, +s, -s, c, 0, 0 };    //    rotation, s =
sin(angle), c = cos(angle)
>   CALayer *layer = self.view.layer;    //    view is UIView, self is
subclass of UIViewController
>   [ CATransaction begin];
>   [ CATransaction setAnimationDuration: 9 ];
>   [ layer setAffineTransform: m ];
>   [ CATransaction commit];
>
> The view rotates ok, but does it instantly, instead of taking 9 seconds.
>
> What am I doing wrong?

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