>> How (as in by which amounts) are you modifying the properties to arrive at >> those mixed results? Why are they not what you want? What do you actually >> want?
I want to know what properties I should be adjusting to simulate a zoom in and a zoom out. Using the Scene Kit Fun project, I place this code in the mousedown event, distance is an ivar that is set to 45. self->distance = self->distance - 5.0; camera.xFov = distance; // degrees camera.yFov = distance; [self setNeedsDisplay:YES]; // just in case it needs refreshing On the first click it zooms in fine, subsequent clicks are ignored, no zoom in, values are correctly reflected in the log. -- Thomas C. _______________________________________________ Cocoa-dev mailing list (Cocoa-dev@lists.apple.com) Please do not post admin requests or moderator comments to the list. Contact the moderators at cocoa-dev-admins(at)lists.apple.com Help/Unsubscribe/Update your Subscription: https://lists.apple.com/mailman/options/cocoa-dev/archive%40mail-archive.com This email sent to arch...@mail-archive.com