On 25/03/2013, at 8:14 AM, Oleg Krupnov <oleg.krup...@gmail.com> wrote:

> All right, then what is "Invalid Framebuffer"? What kind of (mis)use of Core 
> Animation *might* produce this error? Too large layers?


I think I've seen this error when using CAShapeLayer and the frame size 
exceeded a certain value due to zooming. There were also some obvious rendering 
problems too such as tearing and random garbage appearing, so it may not have 
the same cause as yours.

--Graham


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