On 15 May 2014, at 22:12, Gary L. Wade <garyw...@desisoftsystems.com> wrote:

> If you need the phonemes, look at the willSpeakPhoneme delegate method. You 
> can use it in conjunction with the other delegates in a manner like NSString 
> enumerates sentences and words—not a perfect comparison, but it should help 
> you conceptually.

Unfortunately the documentation says about speechSynthesizer:willSpeakPhoneme: 
"This method is not sent for modern voices." And this seems indeed to be the 
case.

Another problem with: speechSynthesizer:willSpeakWord:ofString: - while it 
works fine for German or Chinese, it gives complete garbage for Thai.

> 
> If I recall, the feedback window solves a very narrow need, one that didn't 
> help me much, so I didn't explore it, especially since the delegate methods 
> gave me what I needed.
> 
> I wouldn't doubt that NSSpeechSynthesizer gets deprecated in favor of the AV 
> variety based on the way Apple has historically ported underlying 
> technologies between platforms, but if not or you need to support older OSes, 
> be careful about some of its property retrieval methods, especially the 
> phoneme dictionary per voice, since in at least one OS and earlier it 
> returned a retained object vs an autoreleased object against the Objective-C 
> memory naming contract.
> --
> Gary L. Wade (Sent from my iPhone)
> http://www.garywade.com/
> 
>> On May 15, 2014, at 5:53 AM, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> 
>> wrote:
>> 
>> 
>>> On 15 May 2014, at 15:53, Gary L. Wade <garyw...@desisoftsystems.com> wrote:
>>> 
>>> Also, I haven’t tried this sequence myself, but I noticed in your sample 
>>> code you’re
>>> calling phonemesFromText: right after startSpeakingString:.  Maybe
>>> phonemesFromText: is short-circuiting the speaking?
>> 
>> Right on! 
>> Putting phonemesFromText: BEFORE startSpeakingString: finally gets me to 
>> hear all my new voices.
>> 
>> But: phonemesFromText: still returns an empty string.
>> This is a pity, because getting the phonemes is the goal of the whole 
>> exercise.
>> 
>> With or without delegate.
>> 
>> Another thing: setUsesFeedbackWindow: YES has no visible effect whatsoever 
>> with any voice.
>> 
>> 
>>> It’s been a while
>>> since I’ve worked on my app, but I remember some calls will stop any
>>> current speaking.
>>> --
>>> Gary L. Wade
>>> http://www.garywade.com/
>>> 
>>> On 5/14/2014, 11:15 PM, "Gerriet M. Denkmann" <gerr...@mdenkmann.de> wrote:
>>> 
>>> 
>>>> 
>>>>> On 15 May 2014, at 08:41, Jens Alfke <j...@mooseyard.com> wrote:
>>>>> 
>>>>> On May 14, 2014, at 6:24 PM, Gerriet M. Denkmann <gerr...@mdenkmann.de>
>>>>> wrote:
>>>>> 
>>>>>> But the only thing in 10.9.2 I found was NSSpeechSynthesizer, which
>>>>>> has 24 voices (which is nice) but all 24 have VoiceLanguage =
>>>>>> VoiceLocaleIdentifier = en_US (which seems rather odd).
>>>>> 
>>>>> The non-English voices are optional downloads — you can get them via
>>>>> the Dictation/Speech system pref pane. Pull down the System Voice pop-up
>>>>> and choose Customize…
>>>> 
>>>> Thanks. Just did that.
>>>> 
>>>> Did set System Voice to "Anna" (a German voice).
>>>> Now, when I select some (German) text and do Control-Click → Speech →
>>>> Start Speaking it just works. Very good.
>>>> 
>>>> But this:
>>>> 
>>>> NSString *voiceIdentifier =
>>>> @"com.apple.speech.synthesis.voice.anna.premium";
>>>> NSString *text = @"Der Osten ist rot.";        
>>>> NSSpeechSynthesizer  *syn = [ [ NSSpeechSynthesizer alloc ]
>>>> initWithVoice: voiceIdentifier ];    //    non-nil
>>>> BOOL ok = [ syn startSpeakingString: text ];    //    returns YES, but does
>>>> NOT speak
>>>> NSString *pp = [ syn phonemesFromText: text ];    //    returns empty 
>>>> string
>>>> 
>>>> does not work as expected.
>>>> Same problem with all other voices I just downloaded. Only the default
>>>> (en-US) voices work as they should.
>>>> 
>>>> What am I missing?
>>>> 
>>>> Gerriet.
>> 


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