On Sep 18, 2014, at 10:29 AM, Markus Spoettl <ms_li...@shiftoption.com> wrote:
> On 17/09/14 17:32, Kyle Sluder wrote:
>> Your video won’t play on my phone. But honestly, if you’re not doing anything
>> particularly advanced (as in the OpenGL or CGDirectDisplay level), then the
>> symptoms you describe should not appear and you ought to file a bug.
>> 
>> You might consider simply attaching your current project (along with
>> screenshots and/or a version of your movie you know to work) before bothering
>> to make a demo app. Be sure to include your system configuration—this is one
>> case where it really matters, and you don’t want to burn time waiting for a
>> bug screener’s “please attach a system configuration” reply.
> 
> I filed a bug, lets hope they can recreate using the app, video, test data and
> system configuration I supplied.
> 
> The last two times I did this in the last couple of weeks, I got a response 
> that
> indicated they didn't even read the first line of the steps (which says "unzip
> the attached app and start it") by requesting an app to reproduce the issue.

The attachment upload and/or storage process sometimes fails somewhere between 
you and the engineers. Please upload your demonstration app again and send the 
bug back.


-- 
Greg Parker     gpar...@apple.com     Runtime Wrangler



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