> On 11 Nov 2014, at 23:01, Fritz Anderson <fri...@manoverboard.org> wrote:

> -needsDisplay schedules a view’s -drawRect: for the next pass through the 
> runloop. You’re putting your process to sleep at the OS level, so the runloop 
> is suspended along with everything else.
> 
> What you posted is evidently a minimal case, and maybe, instead of sleep(), 
> your lengthy method is called instead. Same principle: Unless that method 
> runs asynchronously (or simulates asynchrony by doing its work piecewise on 
> an NSTimer, or by periodically sending -runMode:beforeDate: to the runloop), 
> the runloop never has the chance to dispatch view updates.


Thanks for this Fritz. I think I get it. I need to get a clearer idea of how 
the run loop works. This isn't the first time I've been confused about why a 
line doesn't appear to return the result I expect before the next line 
executes. I suppose this is part of the difference between using traditonal 
procedural languages and these /new-fangled/ object-oriented ones... :~)

I guess I've got some reading up to do! Thanks again.



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