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erans pushed a commit to branch master
in repository https://gitbox.apache.org/repos/asf/commons-geometry.git

commit 85d8278a1622b409c8afa8567f0c6c59f1f6da4a
Author: Matt Juntunen <matt.juntu...@hotmail.com>
AuthorDate: Tue Jan 7 21:38:29 2020 -0500

    renaming BoundarySourceLinecastWrapperXD to BoundarySourceLinecasterXD
---
 ...pper3D.java => BoundarySourceLinecaster3D.java} |  8 +--
 .../geometry/euclidean/threed/ConvexVolume.java    |  4 +-
 ...pper2D.java => BoundarySourceLinecaster2D.java} |  8 +--
 .../geometry/euclidean/twod/ConvexArea.java        |  4 +-
 .../commons/geometry/euclidean/twod/Polyline.java  |  4 +-
 ...st.java => BoundarySourceLinecaster3DTest.java} | 64 +++++++++++-----------
 ...st.java => BoundarySourceLinecaster2DTest.java} | 64 +++++++++++-----------
 7 files changed, 78 insertions(+), 78 deletions(-)

diff --git 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3D.java
 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3D.java
similarity index 91%
rename from 
commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3D.java
rename to 
commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3D.java
index 5060d86..43a7399 100644
--- 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3D.java
+++ 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3D.java
@@ -21,12 +21,12 @@ import java.util.List;
 import java.util.stream.Collectors;
 import java.util.stream.Stream;
 
-/** Class that wraps a {@link BoundarySource3D} instance with the {@link 
Linecastable3D}
- * interface. This class performs a brute-force computation of the 
intersections of the
+/** Class that performs linecast operations against arbitrary {@link 
BoundarySource3D}
+ * instances. This class performs a brute-force computation of the 
intersections of the
  * line or line segment against all boundaries. Some data structures may 
support more
  * efficient algorithms and should therefore prefer those instead.
  */
-final class BoundarySourceLinecastWrapper3D implements Linecastable3D {
+final class BoundarySourceLinecaster3D implements Linecastable3D {
 
     /** The boundary source instance providing boundaries for the linecast 
operation. */
     private final BoundarySource3D boundarySrc;
@@ -34,7 +34,7 @@ final class BoundarySourceLinecastWrapper3D implements 
Linecastable3D {
     /** Construct a new instance for linecasting against the given boundary 
source.
      * @param boundarySrc boundary source to linecast against.
      */
-    BoundarySourceLinecastWrapper3D(final BoundarySource3D boundarySrc) {
+    BoundarySourceLinecaster3D(final BoundarySource3D boundarySrc) {
         this.boundarySrc = boundarySrc;
     }
 
diff --git 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/ConvexVolume.java
 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/ConvexVolume.java
index a79c14f..ac1a702 100644
--- 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/ConvexVolume.java
+++ 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/threed/ConvexVolume.java
@@ -132,13 +132,13 @@ public final class ConvexVolume extends 
AbstractConvexHyperplaneBoundedRegion<Ve
     /** {@inheritDoc} */
     @Override
     public List<LinecastPoint3D> linecast(final Segment3D segment) {
-        return new BoundarySourceLinecastWrapper3D(this).linecast(segment);
+        return new BoundarySourceLinecaster3D(this).linecast(segment);
     }
 
     /** {@inheritDoc} */
     @Override
     public LinecastPoint3D linecastFirst(final Segment3D segment) {
-        return new 
BoundarySourceLinecastWrapper3D(this).linecastFirst(segment);
+        return new BoundarySourceLinecaster3D(this).linecastFirst(segment);
     }
 
     /** {@inheritDoc} */
diff --git 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2D.java
 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2D.java
similarity index 91%
rename from 
commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2D.java
rename to 
commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2D.java
index 0c0b57b..bf4133d 100644
--- 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2D.java
+++ 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2D.java
@@ -21,12 +21,12 @@ import java.util.List;
 import java.util.stream.Collectors;
 import java.util.stream.Stream;
 
-/** Class that wraps a {@link BoundarySource2D} instance with the {@link 
Linecastable2D}
- * interface. This class performs a brute-force computation of the 
intersections of the
+/** Class that performs linecast operations against arbitrary {@link 
BoundarySource2D}
+ * instances. This class performs a brute-force computation of the 
intersections of the
  * line or line segment against all boundaries. Some data structures may 
support more
  * efficient algorithms and should therefore prefer those instead.
  */
-final class BoundarySourceLinecastWrapper2D implements Linecastable2D {
+final class BoundarySourceLinecaster2D implements Linecastable2D {
 
     /** The boundary source instance providing boundaries for the linecast 
operation. */
     private final BoundarySource2D boundarySrc;
@@ -34,7 +34,7 @@ final class BoundarySourceLinecastWrapper2D implements 
Linecastable2D {
     /** Construct a new instance for linecasting against the given boundary 
source.
      * @param boundarySrc boundary source to linecast against.
      */
-    BoundarySourceLinecastWrapper2D(final BoundarySource2D boundarySrc) {
+    BoundarySourceLinecaster2D(final BoundarySource2D boundarySrc) {
         this.boundarySrc = boundarySrc;
     }
 
diff --git 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/ConvexArea.java
 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/ConvexArea.java
index 2061053..f65f4fa 100644
--- 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/ConvexArea.java
+++ 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/ConvexArea.java
@@ -168,13 +168,13 @@ public final class ConvexArea extends 
AbstractConvexHyperplaneBoundedRegion<Vect
     /** {@inheritDoc} */
     @Override
     public List<LinecastPoint2D> linecast(final Segment segment) {
-        return new BoundarySourceLinecastWrapper2D(this).linecast(segment);
+        return new BoundarySourceLinecaster2D(this).linecast(segment);
     }
 
     /** {@inheritDoc} */
     @Override
     public LinecastPoint2D linecastFirst(final Segment segment) {
-        return new 
BoundarySourceLinecastWrapper2D(this).linecastFirst(segment);
+        return new BoundarySourceLinecaster2D(this).linecastFirst(segment);
     }
 
     /** Return an instance representing the full 2D area.
diff --git 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/Polyline.java
 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/Polyline.java
index 65948f0..9e0d926 100644
--- 
a/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/Polyline.java
+++ 
b/commons-geometry-euclidean/src/main/java/org/apache/commons/geometry/euclidean/twod/Polyline.java
@@ -260,13 +260,13 @@ public class Polyline implements BoundarySource2D, 
Linecastable2D {
     /** {@inheritDoc} */
     @Override
     public List<LinecastPoint2D> linecast(final Segment segment) {
-        return new BoundarySourceLinecastWrapper2D(this).linecast(segment);
+        return new BoundarySourceLinecaster2D(this).linecast(segment);
     }
 
     /** {@inheritDoc} */
     @Override
     public LinecastPoint2D linecastFirst(final Segment segment) {
-        return new 
BoundarySourceLinecastWrapper2D(this).linecastFirst(segment);
+        return new BoundarySourceLinecaster2D(this).linecastFirst(segment);
     }
 
     /** Return a string representation of the segment polyline.
diff --git 
a/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3DTest.java
 
b/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3DTest.java
similarity index 82%
rename from 
commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3DTest.java
rename to 
commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3DTest.java
index 45f8bd8..e43cbea 100644
--- 
a/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecastWrapper3DTest.java
+++ 
b/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/threed/BoundarySourceLinecaster3DTest.java
@@ -23,7 +23,7 @@ import 
org.apache.commons.geometry.core.precision.EpsilonDoublePrecisionContext;
 import org.apache.commons.geometry.euclidean.threed.shapes.Parallelepiped;
 import org.junit.Test;
 
-public class BoundarySourceLinecastWrapper3DTest {
+public class BoundarySourceLinecaster3DTest {
 
     private static final double TEST_EPS = 1e-10;
 
@@ -36,22 +36,22 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_line_simple() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
 
         // no intersections
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0, 4, 4), 
Vector3D.Unit.MINUS_X, TEST_PRECISION));
 
         // through center; two directions
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(0, 0.5, 0.5), Vector3D.Unit.MINUS_X)
             .and(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0.5, 0.5, 
0.5), Vector3D.Unit.PLUS_X, TEST_PRECISION));
 
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .and(Vector3D.of(0, 0.5, 0.5), Vector3D.Unit.MINUS_X)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0.5, 0.5, 
0.5), Vector3D.Unit.MINUS_X, TEST_PRECISION));
@@ -60,10 +60,10 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_line_alongFace() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.ZERO, Vector3D.Unit.MINUS_Y)
             .and(Vector3D.ZERO, Vector3D.Unit.MINUS_Z)
             .and(Vector3D.of(0, 1, 1), Vector3D.Unit.PLUS_Z)
@@ -74,19 +74,19 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_line_corners() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
 
         // through single corner vertex
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 1, 1), Vector3D.Unit.PLUS_Z)
             .and(Vector3D.of(1, 1, 1), Vector3D.Unit.PLUS_Y)
             .and(Vector3D.of(1, 1, 1), Vector3D.Unit.PLUS_X)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(1, 1, 1), 
Vector3D.of(1, -1, -1), TEST_PRECISION));
 
         // through two corner vertices
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.ZERO, Vector3D.Unit.MINUS_X)
             .and(Vector3D.ZERO, Vector3D.Unit.MINUS_Y)
             .and(Vector3D.ZERO, Vector3D.Unit.MINUS_Z)
@@ -103,10 +103,10 @@ public class BoundarySourceLinecastWrapper3DTest {
                     Facet.fromVertexLoop(Arrays.asList(Vector3D.ZERO, 
Vector3D.Unit.PLUS_X, Vector3D.Unit.PLUS_Y), TEST_PRECISION),
                     Facet.fromVertexLoop(Arrays.asList(Vector3D.ZERO, 
Vector3D.Unit.PLUS_Y, Vector3D.Unit.MINUS_X), TEST_PRECISION)
                 );
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(src);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(src);
 
         // act/assert
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(0, 0.5, 0), Vector3D.Unit.PLUS_Z)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(-1, 0.5, 1), 
Vector3D.of(1, 0, -1), TEST_PRECISION));
     }
@@ -114,30 +114,30 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_segment_simple() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
 
         // no intersections; underlying line does not intersect
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0, 4, 4), 
Vector3D.Unit.MINUS_X, TEST_PRECISION)
                     .segment(-10, 10));
 
         // no intersections; underlying line does intersect
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0.5, 0.5, 
0.5), Vector3D.Unit.PLUS_X, TEST_PRECISION)
                     .segment(2, 10));
 
         // no boundaries excluded; two directions
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(0, 0.5, 0.5), Vector3D.Unit.MINUS_X)
             .and(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0.5, 0.5, 
0.5), Vector3D.Unit.PLUS_X, TEST_PRECISION)
                     .segment(-10, 10));
 
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .and(Vector3D.of(0, 0.5, 0.5), Vector3D.Unit.MINUS_X)
             .whenGiven(Line3D.fromPointAndDirection(Vector3D.of(0.5, 0.5, 
0.5), Vector3D.Unit.MINUS_X, TEST_PRECISION)
@@ -147,16 +147,16 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_segment_boundaryExcluded() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
         Vector3D center = Vector3D.of(0.5, 0.5, 0.5);
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .whenGiven(Line3D.fromPointAndDirection(center, 
Vector3D.Unit.PLUS_X, TEST_PRECISION)
                     .segmentFrom(center));
 
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .whenGiven(Line3D.fromPointAndDirection(center, 
Vector3D.Unit.MINUS_X, TEST_PRECISION)
                     .segmentTo(center));
@@ -165,10 +165,10 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_segment_startEndPointsOnBoundaries() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 0.5, 0.5), Vector3D.Unit.PLUS_X)
             .and(Vector3D.of(0, 0.5, 0.5), Vector3D.Unit.MINUS_X)
             .whenGiven(Segment3D.fromPoints(Vector3D.of(1, 0.5, 0.5), 
Vector3D.of(0, 0.5, 0.5), TEST_PRECISION));
@@ -177,23 +177,23 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_segment_alongFace() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         // act/assert
 
         // includes two intersecting boundaries
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(0, 1, 0), Vector3D.Unit.MINUS_X)
             .and(Vector3D.of(1, 1, 0), Vector3D.Unit.PLUS_X)
             .whenGiven(Segment3D.fromPoints(Vector3D.of(-1, 1, 0), 
Vector3D.of(2, 1, 0), TEST_PRECISION));
 
         // one intersecting boundary
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(1, 1, 0), Vector3D.Unit.PLUS_X)
             .whenGiven(Segment3D.fromPoints(Vector3D.of(0.25, 1, 0), 
Vector3D.of(2, 1, 0), TEST_PRECISION));
 
         // no intersecting boundary
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returnsNothing()
             .whenGiven(Segment3D.fromPoints(Vector3D.of(0.25, 1, 0), 
Vector3D.of(0.75, 1, 0), TEST_PRECISION));
     }
@@ -201,28 +201,28 @@ public class BoundarySourceLinecastWrapper3DTest {
     @Test
     public void testLinecast_segment_corners() {
         // arrange
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(UNIT_CUBE);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(UNIT_CUBE);
 
         Vector3D corner = Vector3D.of(1, 1, 1);
 
         // act/assert
 
         // through corner
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(corner, Vector3D.Unit.PLUS_Z)
             .and(corner, Vector3D.Unit.PLUS_Y)
             .and(corner, Vector3D.Unit.PLUS_X)
             .whenGiven(Segment3D.fromPoints(Vector3D.of(0.5, 0.5, 0.5), 
Vector3D.of(2, 2, 2), TEST_PRECISION));
 
         // starts on corner
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(corner, Vector3D.Unit.PLUS_Z)
             .and(corner, Vector3D.Unit.PLUS_Y)
             .and(corner, Vector3D.Unit.PLUS_X)
             .whenGiven(Segment3D.fromPoints(corner, Vector3D.of(2, 0, 2), 
TEST_PRECISION));
 
         // ends on corner
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(corner, Vector3D.Unit.PLUS_Z)
             .and(corner, Vector3D.Unit.PLUS_Y)
             .and(corner, Vector3D.Unit.PLUS_X)
@@ -236,10 +236,10 @@ public class BoundarySourceLinecastWrapper3DTest {
                     Facet.fromVertexLoop(Arrays.asList(Vector3D.ZERO, 
Vector3D.Unit.PLUS_X, Vector3D.Unit.PLUS_Y), TEST_PRECISION),
                     Facet.fromVertexLoop(Arrays.asList(Vector3D.ZERO, 
Vector3D.Unit.PLUS_Y, Vector3D.Unit.MINUS_X), TEST_PRECISION)
                 );
-        BoundarySourceLinecastWrapper3D wrapper = new 
BoundarySourceLinecastWrapper3D(src);
+        BoundarySourceLinecaster3D linecaster = new 
BoundarySourceLinecaster3D(src);
 
         // act/assert
-        LinecastChecker3D.with(wrapper)
+        LinecastChecker3D.with(linecaster)
             .returns(Vector3D.of(0, 0.5, 0), Vector3D.Unit.PLUS_Z)
             .whenGiven(Segment3D.fromPoints(Vector3D.of(-1, 0.5, 1), 
Vector3D.of(1, 0.5, -1), TEST_PRECISION));
     }
diff --git 
a/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2DTest.java
 
b/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2DTest.java
similarity index 81%
rename from 
commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2DTest.java
rename to 
commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2DTest.java
index 1a61782..bb5c940 100644
--- 
a/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecastWrapper2DTest.java
+++ 
b/commons-geometry-euclidean/src/test/java/org/apache/commons/geometry/euclidean/twod/BoundarySourceLinecaster2DTest.java
@@ -21,7 +21,7 @@ import 
org.apache.commons.geometry.core.precision.EpsilonDoublePrecisionContext;
 import org.apache.commons.geometry.euclidean.twod.shapes.Parallelogram;
 import org.junit.Test;
 
-public class BoundarySourceLinecastWrapper2DTest {
+public class BoundarySourceLinecaster2DTest {
 
     private static final double TEST_EPS = 1e-10;
 
@@ -34,22 +34,22 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_line_simple() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
 
         // no intersections
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0, 4), 
Vector2D.Unit.MINUS_X, TEST_PRECISION));
 
         // through center; two directions
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
             .and(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0.5, 0.5), 
Vector2D.Unit.PLUS_X, TEST_PRECISION));
 
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0.5, 0.5), 
Vector2D.Unit.MINUS_X, TEST_PRECISION));
@@ -58,10 +58,10 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_line_alongFace() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(0, 1), Vector2D.Unit.MINUS_X)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0, 1), 
Vector2D.Unit.PLUS_X, TEST_PRECISION));
@@ -70,18 +70,18 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_line_corners() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
 
         // through single corner vertex
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0, 2), 
Vector2D.of(1, -1), TEST_PRECISION));
 
         // through two corner vertices
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.ZERO, Vector2D.Unit.MINUS_X)
             .and(Vector2D.ZERO, Vector2D.Unit.MINUS_Y)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
@@ -96,10 +96,10 @@ public class BoundarySourceLinecastWrapper2DTest {
                     Segment.fromPoints(Vector2D.of(-1, -1), Vector2D.ZERO, 
TEST_PRECISION),
                     Segment.fromPoints(Vector2D.ZERO, Vector2D.of(1, 1), 
TEST_PRECISION)
                 );
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(src);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(src);
 
         // act/assert
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.ZERO, Vector2D.Unit.from(1, -1))
             .whenGiven(Line.fromPointAndDirection(Vector2D.ZERO, 
Vector2D.Unit.PLUS_X, TEST_PRECISION));
     }
@@ -107,30 +107,30 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_segment_simple() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
 
         // no intersections; underlying line does not intersect
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0, 4), 
Vector2D.Unit.MINUS_X, TEST_PRECISION)
                     .segment(-10, 10));
 
         // no intersections; underlying line does intersect
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returnsNothing()
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0.5, 0.5), 
Vector2D.Unit.PLUS_X, TEST_PRECISION)
                     .segment(2, 10));
 
         // no boundaries excluded; two directions
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
             .and(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0.5, 0.5), 
Vector2D.Unit.PLUS_X, TEST_PRECISION)
                     .segment(-10, 10));
 
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
             .whenGiven(Line.fromPointAndDirection(Vector2D.of(0.5, 0.5), 
Vector2D.Unit.MINUS_X, TEST_PRECISION)
@@ -140,16 +140,16 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_segment_boundaryExcluded() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
         Vector2D center = Vector2D.of(0.5, 0.5);
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(center, 
Vector2D.Unit.PLUS_X, TEST_PRECISION)
                     .segmentFrom(center));
 
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .whenGiven(Line.fromPointAndDirection(center, 
Vector2D.Unit.MINUS_X, TEST_PRECISION)
                     .segmentTo(center));
@@ -158,10 +158,10 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_segment_startEndPointsOnBoundaries() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 0.5), Vector2D.Unit.PLUS_X)
             .and(Vector2D.of(0, 0.5), Vector2D.Unit.MINUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(1, 0.5), Vector2D.of(0, 
0.5), TEST_PRECISION));
@@ -170,23 +170,23 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_segment_alongFace() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
 
         // includes two intersecting boundaries
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(0, 1), Vector2D.Unit.MINUS_X)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(-1, 1), Vector2D.of(2, 
1), TEST_PRECISION));
 
         // one intersecting boundary
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(0.25, 1), Vector2D.of(2, 
1), TEST_PRECISION));
 
         // no intersecting boundary
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returnsNothing()
             .whenGiven(Segment.fromPoints(Vector2D.of(0.25, 1), 
Vector2D.of(0.75, 1), TEST_PRECISION));
     }
@@ -194,24 +194,24 @@ public class BoundarySourceLinecastWrapper2DTest {
     @Test
     public void testLinecast_segment_corners() {
         // arrange
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(UNIT_SQUARE);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(UNIT_SQUARE);
 
         // act/assert
 
         // through corner
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(0, 2), Vector2D.of(2, 
0), TEST_PRECISION));
 
         // starts on corner
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(1, 1), Vector2D.of(2, 
0), TEST_PRECISION));
 
         // ends on corner
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.of(1, 1), Vector2D.Unit.PLUS_Y)
             .and(Vector2D.of(1, 1), Vector2D.Unit.PLUS_X)
             .whenGiven(Segment.fromPoints(Vector2D.of(0, 2), Vector2D.of(1, 
1), TEST_PRECISION));
@@ -224,10 +224,10 @@ public class BoundarySourceLinecastWrapper2DTest {
                     Segment.fromPoints(Vector2D.of(-1, -1), Vector2D.ZERO, 
TEST_PRECISION),
                     Segment.fromPoints(Vector2D.ZERO, Vector2D.of(1, 1), 
TEST_PRECISION)
                 );
-        BoundarySourceLinecastWrapper2D wrapper = new 
BoundarySourceLinecastWrapper2D(src);
+        BoundarySourceLinecaster2D linecaster = new 
BoundarySourceLinecaster2D(src);
 
         // act/assert
-        LinecastChecker2D.with(wrapper)
+        LinecastChecker2D.with(linecaster)
             .returns(Vector2D.ZERO, Vector2D.Unit.from(1, -1))
             .whenGiven(Segment.fromPoints(Vector2D.ZERO, Vector2D.Unit.PLUS_X, 
TEST_PRECISION));
     }

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