github-actions[bot] commented on code in PR #68219:
URL: https://github.com/apache/doris/pull/68219#discussion_r4052727433
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be/src/exprs/aggregate/aggregate_function_bitmap_agg.h:
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@@ -96,17 +101,31 @@ class AggregateFunctionBitmapAgg final
assert_cast<const ColumnNullable&,
TypeCheckOnRelease::DISABLE>(*columns[0]);
const auto& column = assert_cast<const ColVecType&,
TypeCheckOnRelease::DISABLE>(
nullable_column.get_nested_column());
- std::vector<typename PrimitiveTypeTraits<T>::CppType> values;
- for (int i = 0; i < batch_size; ++i) {
- if (!nullable_column.is_null_at(i)) {
+ PaddedPODArray<typename PrimitiveTypeTraits<T>::CppType> values;
+ values.reserve(batch_size);
+ for (size_t i = 0; i < batch_size; ++i) {
Review Comment:
[P2] Avoid reserving a full batch before filtering
Both filtered branches reserve `batch_size` before knowing whether any row
survives. For an all-NULL or all-negative block, `values` stays empty and
`add_many(..., 0)` immediately returns, so a global `bitmap_agg` now allocates
and frees a block-sized scratch buffer for every input block; sparse nullable
blocks also allocate for all rows rather than survivors. The previous nullable
`std::vector` grew lazily and allocated nothing for all-NULL blocks. Please
defer or size the tracked allocation from the surviving rows while retaining
the direct all-nonnegative fast path.
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