Increasing komi is much easier than placing stores, but a much weaker
representation of how go games are actually played in the real world.

cheers
stuart

On 12/15/06, Hideki Kato <[EMAIL PROTECTED]> wrote:

Increasing KOMI is much easier than placing stones, right?

Jacques Basaldúa‚³‚ñ <[EMAIL PROTECTED]>:
>I would like to take part in the 19x19 competition.
>I also prefer kyu rating to Elo, but I got the impression that
>you were relating kyu rating with handicap games (that is
>usually done by human players).
>
>I think handicap is a bad idea for computers. Handicap
>requires human intelligence to understand how the playing
>style must be changed. It completely ruins fuseki databases
>and may also make josekis that are good under equal play
>too slow. Of course, if you pretend to ruin fuseki database
>programs, its a good idea. But I think dan/pro level fuseki
>is not only legitimate, but probably the best possible fuseki
>and it can be played in ultrablitz which preserves computing
>time for later moves. The only drawback is 10 Mb of
>disk space. Any silly welcome video is heavier than that.
>
>I suggest, if handicap is implemented, it should be optional.
>
>Jacques.
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>computer-go@computer-go.org
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--
[EMAIL PROTECTED] (Kato)
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