On Mon, 2007-01-01 at 14:33 +0100, alain Baeckeroot wrote:
> > In server matches this kind of information is usually lost. One can
> write 
> > the traces into a file, but practically one never checks it in the
> same way 
> > than when sitting infront of the screen and seeing it "live". The
> immediate 
> > pain is not there. Avoiding this pain is in my experience the most
> important 
> > factor/stimulus for improving a programm.
> Kgs tournaments are a great moment of fun and pain :-)


Yes, I forgot to mention that.  KGS tournaments are only played once a
month
but there is nothing like the stress of a tournament to bring out bugs,
and
problems.   


- Don


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