I watched MoGo playing on KGS. I played couple games myself. It plays solidly at 4k level, even though human players' winning percentage will probably increase somewhat after a few games. This is not due to that people can find weakness of MoGo. It's because people will be more used to its playing style. Also people will pay more attention to certain aspects of the game. For example, MoGo finds and attack weakness well. MoGo plays a center centric style of game which is not the usual way of human playing. With the addition of fuseki and joseki library will its rating increase? Especially a fuseki library. Will a fuseki library be consistent with its playing style? I cannot argue with the test results about the relation between rating and computer speed. I can point out one thing. For human players a difference of 2 kyu means that the winning ratio of the stronger player is almost 100%. My feeling is that it's going to take more than double of speed for MoGo to reach 3kyu. It may be a quadruple of speed. And this factor will increase for each subsequent increase of the rating level. So far not much game specific knowlege is combined with UCT. So we have not yet see its full poential. Will it reach Dan level? Daniel Liu ________________________________________________________________________ AOL now offers free email to everyone. Find out more about what's free from AOL at AOL.com.
_______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/