some tree heuristics good, some tree heuristics bad. s.
----- Original Message ---- From: Peter Drake <[EMAIL PROTECTED]> To: computer-go <computer-go@computer-go.org> Sent: Thursday, May 24, 2007 12:53:03 PM Subject: Re: [computer-go] Progressive unpruning in Mango 19x19 This interesting -- it implies that the place to use the heuristics IS in the tree rather than in the playouts. Peter Drake http://www.lclark.edu/~drake/ On May 24, 2007, at 8:50 AM, Chaslot G (MICC) wrote: Dear all, I did experiments on 19x19 Mango with 25000 simulations per move, against GnuGo 3.6 level 0. Without progressive unpruning, Mango wins 2.9% (250 games), and with progressive unpruning, Mango wins 31% (400 games). I proposed progressive unpruning in this paper: http://www.cs.unimaas.nl/g.chaslot/papers/pmcts.pdf Simultaneously, Remi Coulom proposed the same thing in this paper: http://remi.coulom.free.fr/Amsterdam2007/ under the name “progressive widening”. Question for native English speakers: do you think this technique is best described by “progressive unpruning” or “progressive widening”? Cheers, Guillaume _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/ ____________________________________________________________________________________ Don't pick lemons. See all the new 2007 cars at Yahoo! Autos. http://autos.yahoo.com/new_cars.html _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/