I believe the original paper used 32 simulations from each point as part of its pattern... But the spirit of it (as I understand it) really is to bias the 1-ply move selection at the start of MC searches. (In Crazy Stone, just 3x3 patterns are used at deeper ply?)

elife wrote:
I think CrazyPattern does not do any simulation at all. It just predict the move according pattern lib and Generalized Bradley-Terry model.


    Remi: it would be nice, if one could change the amount of simulations,
    altough I guess it has to be rather small so that those several
    hundred
    of games mentioned in your paper can be processed in reasonable time.


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