I don't know how well other engine authors are in OTB gameplay, but
personally I play the game a lot and trying to learn it to the best of
my abilities. Not only because I enjoy the game, but to hope when I'm
writing code it'll reflect in it .

-Josh

On 9/10/07, Russ Williams <[EMAIL PROTECTED]> wrote:
> On 9/11/07, Joshua Shriver <[EMAIL PROTECTED]> wrote:
> > Was reading a page about Go and came across this term.  Anyone know
> > what it means?
>
> With no disrespect intended, it seems like there are a fair number of
> go programmers who don't actually know go very much beyond the rules
> themselves.  (I'm assuming from your question that you fall into this
> category.)
>
> So I'm curious why non-go-players (or minimal-go-players) are
> interested in programming go, instead of a game they know well.  Is
> there a similar situation in chess (are there a lot of chess
> programmers who don't really know chess)?  Hmm, maybe so.
>
> I also wonder whether experienced go programmers believe one needs to
> know go to be able to make a very strong go program.  Or will some of
> the new Monte Carlo etc techniques sufficiently supplant expert domain
> knowledge that any good programmer with just a rudimentary knowledge
> of the rules of go will be able to make a strong go program?
>
> cheers,
> russ
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