I don't know how well other engine authors are in OTB gameplay, but personally I play the game a lot and trying to learn it to the best of my abilities. Not only because I enjoy the game, but to hope when I'm writing code it'll reflect in it .
-Josh On 9/10/07, Russ Williams <[EMAIL PROTECTED]> wrote: > On 9/11/07, Joshua Shriver <[EMAIL PROTECTED]> wrote: > > Was reading a page about Go and came across this term. Anyone know > > what it means? > > With no disrespect intended, it seems like there are a fair number of > go programmers who don't actually know go very much beyond the rules > themselves. (I'm assuming from your question that you fall into this > category.) > > So I'm curious why non-go-players (or minimal-go-players) are > interested in programming go, instead of a game they know well. Is > there a similar situation in chess (are there a lot of chess > programmers who don't really know chess)? Hmm, maybe so. > > I also wonder whether experienced go programmers believe one needs to > know go to be able to make a very strong go program. Or will some of > the new Monte Carlo etc techniques sufficiently supplant expert domain > knowledge that any good programmer with just a rudimentary knowledge > of the rules of go will be able to make a strong go program? > > cheers, > russ > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ > _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/