I'd argue that 30 minutes is a good compromise. 

Among humans, that would be a brisk pace but not blitz - common time controls 
are 60 or 90 minutes, and much longer for some pro tournaments.

For computers, 30 minutes should give enough time to bump up the standard of 
play a few more kyu, while allowing enough games to be statistically 
interesting.

I'd still like to see handicap games between computers. Some programs, such as 
Mogo, dominate the field. Some are quite bad. Is the difference one or two 
stones, or is it nine or 27 stones? The handicap which gives something close to 
50-50 ratio would give a useful idea. This would also encourage programs to 
learn something about how to deal with handicap stones effectively; it would 
broaden their range of expertise.
 



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