> The reason I said that was this behavior from mogo.  If I start it without
> that switch and as for a move, it allocates 20 seconds.  If I then issue a
> small
> time_left command and ask for another move, it allocates a much smaller
> amount of time.  Here is the output:
>
> Because you give a time_left < 20, so MoGo is in "fast end mode", just
playing randomly to avoid loosing by time.

Sylvain
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