> The reason I said that was this behavior from mogo. If I start it without > that switch and as for a move, it allocates 20 seconds. If I then issue a > small > time_left command and ask for another move, it allocates a much smaller > amount of time. Here is the output: > > Because you give a time_left < 20, so MoGo is in "fast end mode", just playing randomly to avoid loosing by time.
Sylvain
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