It's the tree search part where everything is happening. Eventually, enough of the tree is explored to find a win or prove a loss.
- Don On Sun, 2008-08-10 at 20:11 +0100, Raymond Wold wrote: > Dan Andersson wrote: > > No more incredible than that Mini-Max and Alpha-Beta will generate > > perfect play given enough resources. In the worst case MC/UCT will build > > a Mini-Max tree solving the game. > > I've not looked very well at how UCT works, but surely this depends on > the randomness of the MC? What if by some bizarre coincidence the source > of random bits gives all 1's? What if it's pseudo-random, and interferes > with itself so some paths are never investigated? > > Or are you stipulating not just a good random source, but one which > sooner or later enumerates all possibilities? > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/