On Sat, 2008-10-11 at 16:32 -0400, Michael Williams wrote:
> Don Dailey wrote:
> > Are there any MC programs out that cannot detect whether they made a one
> > stone capture and it would be unduly difficult to fix this?  
> 
> They would have to detect that to detect simple Ko.

That's a good point.

> 
> Speaking of which, wouldn't it be better to limit consecutive Kos instead of 
> limiting consecutive 1-stone captures?

Wouldn't this definitely slow down most if not all light implementations
and require code changes to existing programs?   My own programs do not
really know that a ko exists until it decides to make that specific
move.  Then when it tries to play that move the make() routine discovers
that it is was a ko and reject it, returning an illegal move value.   

To fix this I would have to test every move just to see if there is a ko
situation (although there are no doubt some shortcuts.)

So I don't think that is a practical rule although it is without doubt
slightly superior. 

- Don


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