Darren Cook: <49463016.1020...@dcook.org>:
>> Advertisement: Fudo Go used a desktop pc (Intel Q9550) and _eight_ 
>> Playstation 3 consoles on a private Gigabit Ethernet LAN.
>
>Hello Kato-sensei,

Hello Darren,

BTW, I'm not a sensei (Professor) but just a doctor course student of 
55 years old :).

>Are you able to use all 8 cores of the playstation? So, with the 4 of
>the Q9550, 68 cores altogether? Do you, or your students, have any
>papers on the hardware challenges/solutions?

Usual applications can use not 8 but 7 cores in fact because one SPU 
is used exclusively to protect the secured contents by firmware.  PPU 
is not used for MC simulations but the commnunications over 
network etc.

I used one core of Intel for the client (UCT tree searcher) and other 
three for internal MC simulators and 8 times 6 SPU's external.  
Thus, 51 cores are uesd for MC simulations in total.  The eight PS3 
consoles boosted Fudo Go by, perhaps, 2 or 3 stones (ranks) on 19 
x 19.  The difference of the performance between 4 and 8 PS3's is 
clear but I'm not sure all 6 SPU's are working in full duty, though 
I'll study it soon.

My last paper on parallel MCTS has no description about the 
implementation for Cell BE.  I'll submit longer paper in this 
month but if you want to know the detail of my implementation now, you 
can have the source code of Fudo-Go-2nd-UEC-Cup version, which is 
exactly what I used for the tournament.
http://www.geocities.jp/hideki_katoh/release/fudo-go-2nd-uec-cup.tar.gz

Hideki
--
g...@nue.ci.i.u-tokyo.ac.jp (Kato)
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