Olivier Teytaud wrote: > >> http://www.gokgs.com/gameArchives.jsp?user=mogoRennes > > ... in games 2 and 3 mogo lost quite late with > some stupid very fast moves - this suggests that perhaps > we should save up time in the beginning. Well, it's a > conclusion based on a sample of 2 games :-)
I think your sample is already larger than 2 games: look at MoGo's very last 19x19 game in Pamplona (the loss against Zen). I think, in that game too quick play by MoGo in the end was responsible for the loss. http://www.gokgs.com/gameArchives.jsp?user=mogo Mogo[-] Zen19CO [-] 19×19 May 16, 2009, 18:24 (CEST) B+resignation My general impression (also based on experiences from chess): Distributing time rather balanced over the moves is a stable strategy. Of course you will have cases, where 80 seconds instead of 70 seconds make a big difference. But typically this happens much less frequent than differences at for instance "12 sec vs 2 sec". MCTS programs should be more sensible to corruption by small times than (iterative deepening) alpha-beta tree search. Ingo. -- Neu: GMX FreeDSL Komplettanschluss mit DSL 6.000 Flatrate + Telefonanschluss für nur 17,95 Euro/mtl.!* http://portal.gmx.net/de/go/dsl02 _______________________________________________ computer-go mailing list computer-go@computer-go.org http://www.computer-go.org/mailman/listinfo/computer-go/