Wouldn't one find the correct komi by at worst binary search among komi values?
2010/1/21 Petr Baudis <pa...@ucw.cz> > On Thu, Jan 21, 2010 at 08:39:59PM +0000, Jacques Basaldúa wrote: > > Petr Baudis wrote: > > > Actually, there is a thread about exactly this on fuego-devel > > > > In fact it is not "exactly this" it is a different approach. > > The post in fuego-devel tries to determine the status of each > > point of the board. That is not a good idea with or without MCTS > > because go is about trading. (Furikawari) > > > > My different approach is determining by "how many points" the > > simulated games are won. Only in yose the IQR becomes narrow > > enough to see how much territory is still in dispute. > > I'm sorry, I was not reading your original mail carefully enough. > > Upside of your approach is that it might be more accurate, downside is > that SE engines like on KGS give you a number but you can also judge > visually if their premises for the number are correct. Many strong > players actually look at SE, but quickly adjust the numbers by checking > which points were misjudged. I think they would prefer slightly less > precise estimate they can further work with to slightly more precise > estimate that's a black box. Confidence interval is great but doesn't > actually solve this problem. > > Petr "Pasky" Baudis > _______________________________________________ > computer-go mailing list > computer-go@computer-go.org > http://www.computer-go.org/mailman/listinfo/computer-go/ >
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