Here are the papers I was thinking of:

http://arxiv.org/abs/1412.6564 (nvidia gtx titan black)
http://arxiv.org/abs/1412.3409 (nvidia gtx 780)

On Fri, Jun 26, 2015 at 2:09 AM, Nikos Papachristou <nikp...@gmail.com>
wrote:

> Not go related, but you may find this deep learning GPU hardware guide
> useful:
> https://timdettmers.wordpress.com/2015/03/09/deep-learning-hardware-guide/
>
> As for hardware breakthroughs, Nvidia has announced that its next
> generation GPUs (codenamed Pascal) will offer 10x the performance in 2016,
> so you might want to wait a little more.
>
> Nikos
>
> On Thu, Jun 25, 2015 at 8:18 PM, Darren Cook <dar...@dcook.org> wrote:
>
>> I wondered if any of the current go programs are using GPUs.
>>
>> If yes, what is good to look for in a GPU? Links to essential reading on
>> this topic would be welcome. (*)
>>
>> If not, is there some hardware breakthrough being waited for, or some
>> algorithmic one?
>>
>> Darren
>>
>> *: After many years of being happy with built-in graphics, I'm now
>> thinking to get a "gaming" PC, to show off some WebGL data
>> visualizations. Assuming the cost is in the same ballpark, I thought I'd
>> get one that would allow some scientific computing experiments too.
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