You should be able to do at least 50 times faster.

Erik

On Thu, Oct 15, 2015 at 12:27 AM, Gonçalo Mendes Ferreira <go...@sapo.pt> wrote:
> Hi, I've been searching the mailing list archive but can't find an answer to
> this.
>
> What is currently the number of playouts per thread per second that the best
> programs can do, without using the GPU?
>
> I'm getting 2075 in light playouts and just 55 in heavy playouts. My heavy
> playouts use MoGo like patterns and are probability distributed, with
> liberty/capture counts/etc only updated when needed, so it should be pretty
> efficient.
>
> What would be a good ballpark for this?
>
> Thank you,
> Gonçalo F.
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