Yes, using komi would help a lot. Still, I feel that something else must be
wrong, because winning 100% of the games as Black without komi should be
very easy on 7x7.

I have not written anything about what I did with Crazy Stone. But my
experiments and ideas were really very similar to what David Wu did:
https://blog.janestreet.com/accelerating-self-play-learning-in-go/

To clarify what I wrote in my previous message: "strong from scratch in a
single day" was for 7x7. I like testing new ideas with small networks on
small boards, because training is very fast, and what works on small boards
with small networks usually also works on large boards with big networks.

Rémi

On Sun, Jan 26, 2020 at 12:30 AM cody2007 <cody2...@protonmail.com> wrote:

> Hi Rémi,
>
> Thanks for your comments! I am not using any komi and had not given much
> thought to it. Although, I suppose by having black win most games, I'm
> depriving the network of its only learning signal. I will have to try with
> an appropriately set komi next...
>
> >When I started to develop the Zero version of Crazy Stone, I spend a lot
> of time optimizing my method on a single (V100) GPU
> Any chance you've written about it somewhere? I'd be interested to learn
> more but wasn't able to find anything on the Crazy Stone website.
>
> Thanks,
> Cody
>
> ‐‐‐‐‐‐‐ Original Message ‐‐‐‐‐‐‐
> On Saturday, January 25, 2020 5:49 PM, Rémi Coulom <remi.cou...@gmail.com>
> wrote:
>
> Hi,
>
> Thanks for sharing your experiments.
>
> Your match results are strange. Did you use a komi? You should use a komi
> of 9:
> https://senseis.xmp.net/?7x7
>
> The final strength of your network looks surprisingly weak. When I started
> to develop the Zero version of Crazy Stone, I spend a lot of time
> optimizing my method on a single (V100) GPU. I could train a strong network
> from scratch in a single day. Using a wrong komi might have hurt you. Also,
> on such a small board, it is not so easy to make sure that the self-play
> games have enough variety. You'd have to find many balanced random initial
> positions in order to avoid replicating the same game again and again.
>
> Rémi
>
>
>
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