Hi Olivier,

do you think those are program-specific or a general problem with UCT (or more 
likely the way simulations are run)?
Can you post a few specific cases?

In Fuego, we also have many performance test failures that do not seem to go 
away, even at long time limits. But we never tried with REALLY long time limits.

        Martin

> - in particular, there are situations in which chosen moves are bad whenever 
> N is 
>      very very very large.

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