Sorry I confuse you with silly things like the truth. You should actually try READING the site I linked and you'd see why Apple rejects. Do you ever tire of ignoring half the facts?
On Sat, Nov 28, 2009 at 1:59 PM, tjpa <t...@tjpa.com> wrote: > On Nov 28, 2009, at 2:13 PM, mike wrote: > >> Sometimes the point isn't that the line is long, it's that Apple gives >> developers tools to use, and the developer spends months using that tool >> and >> gets rejected for using the tool. >> > > They also give developers a long list of silly rules, like do not use > undocumented APIs, and don't have your app phone home with all the user's > personal data, etc. > > Consider the alternative. If Apple did not have such rules you could have a > situation like Facebook and MySpace: > > http://www.washingtonpost.com/wp-dyn/content/article/2009/11/01/AR2009110100018.html > > "Last weekend I wrote about how the big social gaming companies are making > hundreds of millions of dollars in revenue on Facebook and MySpace through > games like Farmville and Mobsters. Major media can't stop applauding the > companies long enough to understand what's really going on with these games. > The real story isn't the business success of these startups. It's the > completely unethical way that they are going about achieving that success." > > "The reason why I call this an ecosystem is that it's a self-reinforcing > downward cycle. Users are tricked into these lead gen scams. The games get > paid, and they plow that money back into Facebook and MySpace in > advertising, getting more users. Who are then monetized via lead gen scams. > That money is then plowed back into Facebook and MySpace in advertising to > get more users." > > But I guess you and Stewart would just call this the "American way." You > are condemning Apple for taking the trouble to run an ethical business. Bad, > bad Apple. > > > > ************************************************************************* > ** List info, subscription management, list rules, archives, privacy ** > ** policy, calmness, a member map, and more at http://www.cguys.org/ ** > ************************************************************************* > ************************************************************************* ** List info, subscription management, list rules, archives, privacy ** ** policy, calmness, a member map, and more at http://www.cguys.org/ ** *************************************************************************