On Sunday 10 August 2003 00:13, Marcel Pol wrote:Hi,
On Sat, 9 Aug 2003 19:05:41 +0200
Toran Korshnah <[EMAIL PROTECTED]> wrote:
On Saturday 09 August 2003 16:57, Leon Brooks wrote:
On Fri, 8 Aug 2003 17:47, Toran Korshnah wrote:
I installed the package on MD 9.1.
Glaxium didn't work an still doesn't.
The package was built for 9.2-beta2/cooker, not for 9.1. If you want to use packages from cooker, run full cooker, or rebuild the src.rpm (unsupported). Current libpng3 version in cooker is: libpng3-1.2.5-6mdk
So...We can hope Glaxium will run nicely on MD9.2... But Glaxium of the 9.1 does not run on the 9.1... hope the prob will be solved!
Toran
I do also have a problem with glaxium since I changed my videocard. I had a GF2 which had, hum, burnt. Glaxium doesn't work with the GF4MX440 anymore... (both in 9.1 and cooker)
Depth buffer depth : 24 Stencil buffer will be used for shadows. Found textures in /usr/share/games/glaxium Number of texture units : 2 Number of general combiners available : 2 Nvidia NV1x video card found (geforce 256/2) Glaxium will use anisotropy texture : 2.000000 Opened audio at 22050 Hz 16 bit stereo, 1024 bytes audio buffer Number of mixing channels : 22 No SDL joystick found... OpenGL Info : NVIDIA Corporation GeForce4 MX 440/AGP/SSE/3DNOW! 1.4.0 NVIDIA 44.96 Fatal signal: Segmentation Fault (SDL Parachute Deployed)
lspcidrake -v -f says: Card:NVIDIA GeForce4 (generic): nVidia Corporation|NV17 GeForce4 MX 440 [DISPLAY_VGA] (vendor:10de device:0171)
i'll also tell the author soon.
Has anyone has an idea about this problem ? Can someone else confirm problems with GF4MX ?
Thanks,
Guillaume.