First: good.
Second: a technical note: recently I discovered that many (most?)
consumer graphics cards do not support GL_LINES [1] for line widths
other than 1 pixel - they simulate them using OpenGL quads
(quadrilaterals), so it is not completely surprising that somehow the
simulation was messed up. In future, I will probably move Coot to using
quads directly to bypass the simulation - it may speed things up...
Paul.
[1] which is what Coot uses to represent most things.
Petra Lukacik wrote:
Hello All,
I just wanted to follow up the "Dashed Lines" thread
I upgraded to Ubuntu 8.10 (Intrepid Ibex) and I reinstalled the fglrx
video card driver (xorg-driver-fglrx). I don't know what exactly did
the trick but I no longer have the "dashed lines" problem. Oh and I am
currently using coot-Linux-i686-ubuntu-8.04.1-gtk1 from binary.
Victory is mine!
Petra