Hi Laurent,

On 2/16/2016 2:08 AM, Laurent Bourgès wrote:
Hello,

Joe, I tested your changes in the Marlin renderer as it works well !


    > A quick note on the 2d changes, several constants (and a copy
    from a package-private method from java.lang) were used to
    initialize a double value POWER_2_TO_32; this can be accomplished
    more directly using a hexadecimal floating-point literal.
    >
    > Please review the webrev
    >
    > http://cr.openjdk.java.net/~darcy/8149896.0/
    <http://cr.openjdk.java.net/%7Edarcy/8149896.0/>
    ...
    My favourite change is this one:

    -    private static final double POWER_2_TO_32 =
    FloatMath.powerOfTwoD(32);
    +    private static final double POWER_2_TO_32 = 0x1.0p32;

    and the removal of the method on FloatMath.


I agree it is simpler and exactly what I needed; I wasn't aware of such literals:
https://blogs.oracle.com/darcy/entry/hexadecimal_floating_point_literals



Most people don't have cause to use hexadecimal floating-point literals very often, but when you need them, they are exactly what you need :-)

Thanks for the review,

-Joe

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