> Perhaps he gives you access to killing minigames.
>
> Suppose, for example, praying next to a undamaged monster would always
> wake the monster (if it was asleep) and give it a turn to react; then
> you'd have a turn to hit the monster; and if you both hit each other
> and both end up with roughly the same health bars, Mahkleb will give
> you a chance to kill the monster and be rewarded for it. (If not, game
> over.)

I believe that that this sort of mini-game would represent a serious UI screw.

This sort of "let a monster smack you" might be more appropriate for
Trog. Perhaps a chance to Berserk (regardless of exhaustion status)
when at very low health.

Brendan

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