> Perhaps he gives you access to killing minigames. > > Suppose, for example, praying next to a undamaged monster would always > wake the monster (if it was asleep) and give it a turn to react; then > you'd have a turn to hit the monster; and if you both hit each other > and both end up with roughly the same health bars, Mahkleb will give > you a chance to kill the monster and be rewarded for it. (If not, game > over.)
I believe that that this sort of mini-game would represent a serious UI screw. This sort of "let a monster smack you" might be more appropriate for Trog. Perhaps a chance to Berserk (regardless of exhaustion status) when at very low health. Brendan ------------------------------------------------------------------------------ EditLive Enterprise is the world's most technically advanced content authoring tool. Experience the power of Track Changes, Inline Image Editing and ensure content is compliant with Accessibility Checking. http://p.sf.net/sfu/ephox-dev2dev _______________________________________________ Crawl-ref-discuss mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crawl-ref-discuss
