Hello. I fixed a bug preventing death attack from working correctly, but there are a few things to decide concerning that:
* what should happen in the case of friendly fire? Right now, damage dealt through death attack will be reduced, so player won't be killed. Should player be killed anyway? * if death_attack is combined with AT_MAGIC, a monster can survive if the save throw is successful. Is that a good behaviour? * death attack can success only if hitter level is twice the victim level. That sounds pretty arbitrary, no? Nicolas _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire