As what i could skim off of  I440r__'s rant on IRC, players that are
highly specialized (high level) in only a few skills can loose an
unreasonable amount levels in skills that they are trying to develop
from low levels.  His general point was that it should take longer to
gain levels, but players should lose less when they die.

Now, does the limit on experience lost from the death penalty apply to
individual skills?  If it doesn't, does anyone see any issues related
to l440r__'s rant?  Should the death penalty apply to individual
skills?

-- 
Andrew Fuchs

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