As what i could skim off of I440r__'s rant on IRC, players that are highly specialized (high level) in only a few skills can loose an unreasonable amount levels in skills that they are trying to develop from low levels. His general point was that it should take longer to gain levels, but players should lose less when they die.
Now, does the limit on experience lost from the death penalty apply to individual skills? If it doesn't, does anyone see any issues related to l440r__'s rant? Should the death penalty apply to individual skills? -- Andrew Fuchs _______________________________________________ crossfire mailing list crossfire@metalforge.org http://mailman.metalforge.org/mailman/listinfo/crossfire