As far as I know, there isn’t any available method to share a webgl texture to 
android side.
Maybe you can check 
https://crosswalk-project.org/documentation/android/android_extensions.html.  
If it works, any feedback will be welcome!


Regards,
Xing

From: Crosswalk-help 
[mailto:[email protected]] On Behalf Of Pablo 
Burstein
Sent: Monday, June 22, 2015 8:41 PM
To: [email protected]
Subject: [Crosswalk-help] Capturing WebGL textures from XwalkView

Hi,

I am trying to record a video (w/o loss of frames, using MediaCodec) from an 
OpenGL scene rendered using WebGL (web page in XwalkView) but, though I am 
transferring the corresponding texture name (id) into Android (through a 
JavascriptInterface), I only get empty frames. I am not even sure whether this 
texture name, generated in WebGL, is valid when trying to use it on the Android 
side. Any leads/alternative ideas?

Thanks,
Pablo
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