> > My Apple platforms are: > > - AppleTVOS.platform > - AppleTVSimulator.platform > - MacOSX.platform > - WatchOS.platform > - WatchSimulator.platform > - iPhoneOS.platform > - iPhoneSimulator.platform > > Each has their own versions (Apple TV only has 9.1, iPhone and > iPhoneSimulator have 9.2, WatchOS has 2.1) > Simulator may need i386, or x86_64, depending on the device being > simulated. >
Oh, wow. The list of SDKs has gotten big. There's definitely some pain points, like trying to build for Apple TV and Watch. How do you think the script should operate? Or how would you expect to use it? (The open question for me is how to select, say, ARMv7 and ARMv7s, since they are both iPhoneOS). Jeff -- -- You received this message because you are subscribed to the "Crypto++ Users" Google Group. To unsubscribe, send an email to [email protected]. More information about Crypto++ and this group is available at http://www.cryptopp.com. --- You received this message because you are subscribed to the Google Groups "Crypto++ Users" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
