Hi,

In https://www.cryptopp.com/wiki/Keys_and_Formats#Saving_Keys, if I 
understand correctly, the key is first saved into a ByteQueue before being 
saved in a file. 

Is there any reason (except mimicking validate2.cpp) not to directly save 
the key to a file, as follows?

void SavePublicKey(const string& filename, const PublicKey& key)

{

    FileSink file(filename.c_str());

    key.Save(file);

    file.MessageEnd();

}


Thanks,
Best,
Fabrice

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