>
> Is there any reason (except mimicking validate2.cpp) not to directly save 
> the key to a file, as follows?
>
> void SavePublicKey(const string& filename, const PublicKey& key)
>
> {
>
>     FileSink file(filename.c_str());
>
>     key.Save(file);
>
>     file.MessageEnd();
>
> }
>
>
That should work as well.

Jeff 

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