csLoadPlugin does not automatically put things in the object registry. If you load plugins using RequestPlugins() then it will be in the object registry. Otherwise you have to register it manually.
Greetings, On 3/16/06, David Bronke <[EMAIL PROTECTED]> wrote: > Ok, I got it working... for a bit. > > Apparently the problem was due to the fact that the implementation > (celClientNetworkLayer) was attempting to register a callback by > casting itself to an iCelTimerListener, even thought it didn't inherit > from iCelTimerListener. (celPcCommon had taken care of that > previously, but when I decided to not make it a property class, I > didn't notice that part) > > My next task was to change the application from loading it on startup > with RequestPlugins() to loading it later in a function. To do this, I > used the following code: > > nlclient = csLoadPlugin<iClientNetworkLayer> (plugmgr, > "cel.networklayer.client"); > > which works fine. (iClientNetworkLayer is a new subclass of > iNetworkLayer that I created to take care of client-side > functionality) The problem comes when I try to get the iNetworkLayer > interface from within another module: > > netlayer = csQueryRegistry<iNetworkLayer> (object_reg); > > This returns NULL when I run it. Am I doing something wrong here? When > loading with csLoadPlugin, is there something special I need to do to > get the plugin's interfaces into the object registry? > > TIA, > Dave > > > On 3/15/06, David Bronke <[EMAIL PROTECTED]> wrote: > > oh, sorry... csQueryRegistry<>() > > > > On 3/15/06, Andrew Mann <[EMAIL PROTECTED]> wrote: > > > I don't think csQueryInterface<>() exists. Did you mean > > > csQueryRegistry<iNetworkLayer> (object_reg) or > > > scfQueryInterface<iNetworkLayer> (object_reg) ? > > > > > > Rhad/Andrew > > > > > > David Bronke wrote: > > > > I've built a custom plugin around an interface I wrote, and I got the > > > > plugin to load with no errors or warnings, but when you try to query > > > > the interface from it, (csQueryInterface<iNetworkLayer> (object_reg)) > > > > it gives the following error: > > > > > > > > WARNING! Suspicious: object with tag 'iNetworkLayer' does not > > > > implement interface 'iNetworkLayer'! > > > > > > > > and then returns NULL. I have been in the CS IRC channel a number of > > > > times and have had thebolt look over my code, which seems to be > > > > kosher... i've done jam distclean on CS, CEL, and my app, checked > > > > against the CSEP and against other plugin examples in CS, and run our > > > > app with -verbose to try to diagnose the problem, and I can't figure > > > > out what's going wrong. (i've even tried debugging it in gdb, but > > > > since the csQueryInterface is done in a constructor i can't get a > > > > breakpoint to trigger there) > > > > > > > > Here are links to the related source files in our SVN repository: > > > > iNetworkLayer (the custom interface): > > > > https://adidas.servegame.org/projects/precursors/browser/precursors/trunk/include/util/iNetworkLayer.h > > > > celClientNetworkLayer.h (the implementation header): > > > > https://adidas.servegame.org/projects/precursors/browser/precursors/trunk/plugins/network/celClientNetworkLayer/celClientNetworkLayer.h > > > > celClientNetworkLayer.cpp (the implementation source): > > > > https://adidas.servegame.org/projects/precursors/browser/precursors/trunk/plugins/network/celClientNetworkLayer/celClientNetworkLayer.cpp > > > > nlclient.csplugin: > > > > https://adidas.servegame.org/projects/precursors/browser/precursors/trunk/plugins/network/celClientNetworkLayer/nlclient.csplugin > > > > > > > > Precursors.cpp (our main application): > > > > https://adidas.servegame.org/projects/precursors/browser/precursors/trunk/src/Client/Precursors.cpp > > > > > > > > I'm really unsure of where to look next, so any help at all is welcome. > > > > > > > > TIA, > > > > Dave > > > > > > > > -- > > > > Lead Programmer > > > > G33X Nexus Entertainment > > > > http://games.g33xnexus.com/precursors/ > > > > > > > > > > > > ------------------------------------------------------- > > > > This SF.Net email is sponsored by xPML, a groundbreaking scripting > > > > language > > > > that extends applications into web and mobile media. Attend the live > > > > webcast > > > > and join the prime developer group breaking into this new coding > > > > territory! > > > > http://sel.as-us.falkag.net/sel?cmd_______________________________________________ > > > > Crystal-main mailing list > > > > [email protected] > > > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > > > Unsubscribe: mailto:[EMAIL PROTECTED] > > > > > > > > > ------------------------------------------------------- > > > This SF.Net email is sponsored by xPML, a groundbreaking scripting > > > language > > > that extends applications into web and mobile media. Attend the live > > > webcast > > > and join the prime developer group breaking into this new coding > > > territory! > > > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 > > > _______________________________________________ > > > Crystal-main mailing list > > > [email protected] > > > https://lists.sourceforge.net/lists/listinfo/crystal-main > > > Unsubscribe: mailto:[EMAIL PROTECTED] > > > > > > > > > -- > > Lead Programmer > > G33X Nexus Entertainment > > http://games.g33xnexus.com/precursors/ > > > > > -- > Lead Programmer > G33X Nexus Entertainment > http://games.g33xnexus.com/precursors/ > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting language > that extends applications into web and mobile media. Attend the live webcast > and join the prime developer group breaking into this new coding territory! > http://sel.as-us.falkag.net/sel?cmdlnk&kid0944&bid$1720&dat1642 > _______________________________________________ > Crystal-main mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/crystal-main > Unsubscribe: mailto:[EMAIL PROTECTED] > -- Project Manager of Crystal Space (http://www.crystalspace3d.org) and CEL (http://cel.crystalspace3d.org) Support Crystal Space. Donate at https://sourceforge.net/donate/index.php?group_id=649 ------------------------------------------------------- This SF.Net email is sponsored by xPML, a groundbreaking scripting language that extends applications into web and mobile media. Attend the live webcast and join the prime developer group breaking into this new coding territory! http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 _______________________________________________ Crystal-main mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/crystal-main Unsubscribe: mailto:[EMAIL PROTECTED]
