On Tuesday 30 May 2006 07:06, Dan Bogdanov wrote:
> Amir Taaki wrote:
> > Ok, Thanks to res2k's advice, the not being able to set clearscreen to
> > true has been solved and this also fixes the MNG problem.
>
> Sorry, but I might have missed the actual advice. Did it come to the
> mailing list?
>
> I've had such problems too. How did you solve it?
>
> Thanks in advance!
>
> Dan
In our code we had:
void AppEcksdee::ProcessFrame()
{
if (g3d->BeginDraw(engine->GetBeginDrawFlags() | CSDRAW_3DGRAPHICS))
{
// Draw frame.
}
}
The BeginDraw was removed and it worked! (I assume its causing 3D geom to be
displayed in the wrong order, which is overwritten by the hud or something).
void AppEcksdee::ProcessFrame()
{
}
Amir Taaki
>
>
>
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