On 24.11.2006 12:56, Dan Bogdanov wrote: > ------------------------------------------------------------------------ > > MacOS X 10.4, Intel Mac (MacBook Pro) > > csbench - hangs somewhere after planeclip.single > > g2dtest - works, but unicode is messed up because of no fonts > NOTIFY: Could not load font "/fonts/ttf/arialuni.ttf" > NOTIFY: Could not load font "/fonts/ttf/arial.ttf"
"Messed up" in what way? (CS is shipped with the DejaVu fonts as well as GNU Unifont, so while probably not everything of the Unicode test shows, a number of lines should.) > heightmapgen - runs > > isotest - started but crashed > > Exception: EXC_BAD_ACCESS (0x0001) > Codes: KERN_PROTECTION_FAILURE (0x0002) at 0x00000001 > > Thread 0 Crashed: > 0 ...pple.ATIRadeonX1000GLDriver 0x013740c2 gldPageoffBuffer + 6600 > 1 GLEngine 0x01299256 > gleDrawArraysOrElements_VBO_Exec + 1606 > 2 libGL.dylib 0x92b158bd glDrawRangeElements + 118 Ugh. Driver bug? As entry 1 in the callstack contains "VBO", maybe try to disable VBO then... > > MacOS X 10.4, Intel Mac (MacBook Pro) > > walktest - works > > segfault on exit: > Exception: EXC_BAD_ACCESS (0x0001) > Codes: KERN_INVALID_ADDRESS (0x0001) at 0x015ea0a8 > > Thread 0 Crashed: > 0 GLEngine 0x0ccca662 glDeleteProgramsARB_Exec + 11 > 1 libGL.dylib 0x92b1be4a glDeleteProgramsARB + 90 > 2 com.nvidia.cg 0x223d4bc1 cgCombinePrograms2 + 1658971 > 3 com.nvidia.cg 0x223ee9c7 cgGLLoadProgram + 87 > 4 com.nvidia.cg 0x221cf557 cgiGetProgramString + 3307 > 5 com.nvidia.cg 0x221cd22c > cgiRemoveProgramProfileObject + 142 > 6 com.nvidia.cg 0x221a840d cgCreateContext + 2755 > 7 com.nvidia.cg 0x221a8953 cgDestroyContext + 105 > 8 glshader_cg.csbundle 0x21de061e > CS::Plugin::GLShaderCg::csGLShader_CG::~csGLShader_CG [in-charge deleting]() > + 118 (glshader_cg.cpp:63) > 9 glshader_cg.csbundle 0x21e011f8 > scfImplementation<CS::Plugin::GLShaderCg::csGLShader_CG>::DecRef() + 192 > (scf_implementation.h:184) > 10 walktest 0x00081e0e > csPluginManager::csPlugin::~csPlugin [in-charge deleting]() + 110 > (plugmgr.cpp:49) > 11 walktest 0x00113039 > csPDelArrayElementHandler<csPluginManager::csPlugin*>::Destroy(csPluginManager::csPlugin**) > + 37 (parray.h:47) > 12 walktest 0x00113a69 > csArray<csPluginManager::csPlugin*, > csPDelArrayElementHandler<csPluginManager::csPlugin*>, > CS::Memory::AllocatorMalloc, csArrayCapacityDefault>::DeleteIndex(unsigned > long) + 61 (array.h:1002) > 13 walktest 0x00082914 > csPluginManager::UnloadPlugin(iComponent*) + 392 (plugmgr.cpp:338) > 14 walktest 0x0008210c csPluginManager::Clear() + > 120 (plugmgr.cpp:107) > 15 walktest 0x0005bac5 > csInitializer::DestroyApplication(iObjectRegistry*) + 235 (initapp.cpp:496) > 16 walktest 0x0002406a Cleanup() + 136 > (walktest.cpp:814) > 17 walktest 0x0002a7db main + 251 > (walktest.cpp:1512) > 18 walktest 0x000020de _start + 216 > 19 walktest 0x00002005 start + 41 There's a bug where Cg programs are not cleaned up at the right time, leading to the "CG ERROR"s at the end. Maybe that us related to this crash? > ------------------------------------------------------------------------ > > Verbose log from walktest -relight -verbose > > ? ??Forceful?orceful?rceful?ceful?eful?ful?ul?l?? fixed function enable: no The UTF-8 output seems to be broken; perhaps wcsrtombs(), as used in cs_fputsn() (which is in turn used by csPrintf()) does things differently from what the code expects... -f.r.
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