We are targetting a 1.2rc1 Crystal Space release in the beginning of
april 2007. For this release we would like to have at least the
following new features present:

  - Imposters: this was a SoC project done by Fossi but I will
probably take this over
    to finish it for 1.2
  - Decals: Andrew Roberts is working on integrating at least the static decals
    right now.
  - Terrain: The new terrain from SoC is in a reasonably working stage but needs
    some work here and there to make production ready. We think we can do that
    for 1.2 as well.
  - New lighter: the new lightmapping system for genmesh is nearly ready. It
    needs some documentation and also it needs a few performance fixes.

As to the other SoC projects it depends on if we can find people to
continue the work on them or if the original students are interested
in resuming work. I would love to see PVS in 1.2 as well (hi Benjamin
:-)

We are also looking at the future beyond 1.2. One of the most
important things for the future is a new render manager. This new
render manager will make it a lot easier to do things like render to
texture and post processing effects (think HDR and stuff like that).

Finally I would like to find a bit more people to help develop with
Crystal Space. If you are fluent with C++ and you know a bit about 3D
graphics (preferably with OpenGL) then you could be a good asset for
Crystal Space development. So please, give me a mail if you are
interested in helping us develop Crystal Space. Note that motivation
is also an important factor!

Greetings and thanks,


-- 
Project Manager of Crystal Space (http://www.crystalspace3d.org)
and CEL (http://cel.crystalspace3d.org)
Support Crystal Space. Donate at
https://sourceforge.net/donate/index.php?group_id=649

-------------------------------------------------------------------------
Take Surveys. Earn Cash. Influence the Future of IT
Join SourceForge.net's Techsay panel and you'll get the chance to share your
opinions on IT & business topics through brief surveys - and earn cash
http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV
_______________________________________________
Crystal-main mailing list
Crystal-main@lists.sourceforge.net
https://lists.sourceforge.net/lists/listinfo/crystal-main
Unsubscribe: mailto:[EMAIL PROTECTED]

Reply via email to